GURPS: Disadvantages system
Falloutwiki
RPG = Middle Ages? Hell no!
I just can't understand people who say "it’s not interesting to play any other tech level setting, cause of blah-blah-blah". Oh, come on. I love tech level 3 /medieval
You've lost gentlemen in tailcoats with revolvers in their hands, ladies in evening dresses, waltz, steam locomotives, zeppelins and spirit of Victorian era of Steampunk genre.
You've lost benefits of motor vehicles, automatic weapons, cell phones, TV, Internet and other electronics and gadgets of our time.
You've lost the wild sceneries, savage tribes of survivors, combination of ancient melee weapons with guns of our days and future, the permanent lack of ammo, fuel and food (exactly in this order!), struggle for ancestors' knowledge, their secrets and technologies (from aircraft building to temporary closing-down). These are the features of postnuclear world. Recall the Fallout or Mad Max, isn't it exciting?
And recall the spaceships, all kinds of aliens, laser and beam weapons, force swords and the Psionic or even the Force itself, do you really think all these things are worse than tiresome medieval elves&dwarfs? Give a chance to other worlds, maybe you'll like it more, maybe your destiny is not an axe slashing or fireball throwing :-) And remember that you can always get back to your dungeon :-)
Have fun!
Where did you have?..
Roleplay in PC games
Are you always satisfied with the plot of the game? What if there isn’t any? What if I say you can make the story neverending? I believe I’m not the only person playing this way, but I hope you’d like to hear about it.
Playing Need For Speed 3: Hot Pursuit as a child I’ve always imagined that every computer-controlled racer is my schoolmate. We have been talking walkie-talkie during the race, competing, betting and so on. And that was funny! Much funnier than just pushing the accelerator key.
When I was playing Warcraft III: Frozen Throne I also imagined that my friends are chieftains of orcish hordes, alliance marshals, elven elders and generals of the Scourge. And every skirmish against AI was interesting and exciting. Later, in Rome: Total War they became Greek kings, pharaohs of
Didn’t you feel a little sad when the storyline in Grand Theft Auto ended? I remember how in GTA: San Andreas I had a taxi car modified hard and painted in white. Yeah, like in Gérard Pirès’ and Luc Besson’s “Taxi” . I had the same nervous passengers and wicked sick driving. And that was the reason to play a few days longer.
About a week ago I remembered that I still hadn’t finished the Fallout 3. So I loaded my progress and continued playing. But when it was 5 or 6 AM game suddenly showed me the outro. And my only thought was “W-T-F?!” It can’t be the end, I didn’t explore even ¼ of the Capital Wasteland!
In short, I decided to do it again, from the very beginning. But how to make it interesting? Obviously, choose another stats, perks and behave yourself not the same way you did first time… Did you ever hear about Geralt of Rivia, the Witcher? If not – you really should. Check this.
So, I imagined that my character had read a lot of books while living in Vault 101, and his favorite is the “Witcher Saga” of Andrzej Sapkowski. If anyone in Wasteland asks my character’s name – the answer is “Geralt”. He isn’t insane, he’s just a dreamer. He is strong, agile and lucky (for critical hits) – those are his main stats – and he has white hair.
Vampire's Edge (or just a common Chinese Officer's Sword), Shishkebab – as witcher’s main weapons. Pistol, assault rifle or shotgun as secondary (this is post-nuclear witcher, right?). Flamer and all kinds of land mines and grenades for the most dangerous monsters. Drugs as magical potions – Psycho, med-x, mentats and jet. They all improve the witcher’s powers letting him fight against the ferocious beasts… which the Capital Wasteland is full of. And the most important thing: witcher is not a Brave Knight, he is not good. Not bad. He is true neutral. He doesn’t care if peasants ask him to slay the ghoul or wyvern for free. Potions and weapon repairing is expensive, so any work must be rewarded. Nevertheless, in novel Geralt wasn’t the common witcher, merciless mutant without a heart, so sometimes – when I really feel like doing something non-neutral or even for free – I do it. And I didn’t find my dad yet, but when I do it I probably won’t behave like a fantasy novel character, cause dad’s only person in Wasteland (actually in the entire US!) who knows who I am.
Don’t know how to end this post. For sure, you can’t play any game like this. It’s not possible in movie-like games without any opportunities to step away from the plot, like Half-Life or Call of Duty (it doesn’t mean these game are bad, I like them too :) ), but I hope I showed you the way to make some games more interesting, and I hope you’ll like it.
Have fun!
Warhammer Online 1.2 patch
So, now you can see every member of your warband on the map and minimap. Wherever they are! Seems like an obvious necessity, but we had been playing for 6 month now without this little thing. Moreover, now there are arrows on the map, with a click you’ll be able to see the map of the nearest zone. So you don't have to use your scroll wheel whenever you feel like checking the situation in the tier. Bravo, Mythic! Seriously, such a trivial option, but it makes me happy.
Next, the various mounts (2 new for anyone, 3 new for guilds only) - they are cool! Yes, most of empire players ride black horses now, but still, the opportunity to choose makes players happy too.
Ironbreakers said they have new cool axes models, haven’t seen them yet, but I believe my dwarfs :) Seems like Chosens have new axes too, I've been killed by one today :p
By the way, RvR-influence rewards bugs fixed (Knight's rewards were absolutely invisible, now they have 3d-models). Pity that no one who has at least Sentinel set won't use these rewards, cause sets have better stats, despite the fact that it's rather hard to get full RvR-influence in tier four. I think Mythic should link all these items into some set, "Veteran" for instance.
So, going back to the problem with scenarios - our premades are pretty strong too, but we are really outnumbered. While our premades are winning one scenario, enemies win three. That's why frontiers are always in Reikland, Eataine and
On the other hand, there’s still such a threat as nightstalkers, who lock zones at night and rush to defenseless capital. I wish Mythic made some "playtime", from 6 pm till midnight for example, which wouldn’t let the capital be burnt down, when normal people are at work/university or just sleeping. It doesn't matter how strong we are, none of our victories give us anything — enemies can simply wait until we go to bed and capture all the zones. Actually, this is what they do now, three out of four






